
The PSP Go has been rumored for months and all but confirmed in the past weeks. Over the weekend a slew of “official” press shots, including a 2009 Qore video “leaked” onto the internet and tipped the hand of what would’ve been one of Sony’s biggest E3 unveilings. While my use of quotation marks around “leaked” can be easily explained by a general consensus that this information was leaked by Sony in an attempt to stir more E3 buzz, my use of quotation marks around “official” deserves clarification.
The PSP Go information leaked is a hoax, a prank, a PR stunt to throw us all off the trail so that Sony can surprise us on Tuesday with something truly impressive… or at least I hope it is. I’m not going to argue against the hardware specs that leaked alongside the images. In that regard Sony is moving in the right direction. Ditching the UMD for 16GB of flash storage will finally alleviate the system’s battery life woes and further encourage a progressive digital distribution model. Even the smaller screen is a valid decision for the sake of portability. What isn’t valid is the lazy, recycled design of the PSP Go. Stuck at the bottom of a console war, Sony needs to do more than be solid this year: they need to wow us. Revealing the Franken-love child of a Mylo and a PSP isn’t the way to do it.
I understand the concept of universal hardware in a company, reusing parts and designs to save on manufacturing costs. It’s why when you sit in a Honda Civic you see a lot of the same components you’d find in a Honda Accord. It’s smart, cost effective and if you have a good brand why not use what works? Unfortunately upon the Mylo’s release it was met with a collective “meh” of three star reviews and if you’d profess to have seen one outside of a Sony Style store, I’d assume your claim highly dubious at best. Sony taking design cues for one of its flagship devices from a mediocre internet device that was never praised for its aesthetics, nor much of anything else, is a poor choice.
There are times where I have moments of compassion for the new design, admitting that despite its flaws it must’ve been the result of months and months of devoted research and development; a labor of love. Then I remember that when news broke that there’d be a new PSP by fall, 1Up created a mockup as soon as they posted the story. What took, at most, an hour in Photoshop to create looked strikingly similar to what has been presented to us as the “official” PSP Go. I can attribute this to keen intuition on the part of 1Up but it also feels like lazy design on Sony’s part, a deliberate choice to choose the easy route rather than put some serious thought and time into design. I’d like to think this isn’t the case, but then again the DualShock has remained relatively unchanged for 12 years now.
I know that my hope of this all being a big PR stunt, a trick to string us along so Sony can really surprise everyone at tomorrow’s press conference is just that: a hope. The PSP Go presented to us in the weekend’s leak is more than likely the PSP Go we’ll see launched in the near future. Design quibbles aside; it’s a positive evolution for a solid portable that’s trying to grow in the colossal shadow of the Nintendo DS and DSi. But in a time when Sony needs to prove itself more than ever it’s frustrating to see them fall short of extraordinary, especially when a model for amazing has all but fallen in their lap.







